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Meta knight smash ultimate frame data
Meta knight smash ultimate frame data






meta knight smash ultimate frame data meta knight smash ultimate frame data

Neutral Air Combo ExplantionĬombos can be started by landing on the ground before the final hit of neutral air. When they close in, grab them and throw them into a combo. Becuase Byleth has few moves to deal with close range, the opponent will try to proactively close in. Down Throw Combo Explanationĭown throw combos can easily rack up damage on low percent opponents. When down tilt hits, it brings oppoents in closer to Byleth, allowing attacks to connect at low percents. ┣F Tilt (From 0%-40%, the higher the %, closer proximity is required)ĭown tilt combos are something Byleth will be using a lot. N Air┳Dash Attack(From 0%-130%, the higher the %, closer proximity is required) ┣F Air (Short hop at 20%, full jump at 60% only) ┗Up B(Side B) (Side B connects from 100-120%) ┣U Tilt (The higher the %, the closer Byleth needs to be) The sweetspot hitbox of his up smash is closer to his body than the sourspot, so it is just called the close hitbox.Īnother good example of this is Roy where nearly every move has a sweetspot that is close to him and then sourspots that are far from him.Byleth Combos Combo Video Combo Chart Combo List You can apply this to all of Olimar's smash attacks, so early refers to the initial hitboxes, late refers to the hitboxes after the early ones, and later refers to the hitboxes after those ones.Ĭlose and far hitboxes make note of where a certain hitbox is in relation to Olimar. These are referred to as the late and later hitboxes respectfully. Because this is the very beginning of the attack, these are called the early hitboxes.Īs the move progresses it gets weaker, first on frame 13, then again on frame 20. It comes out on frame 11, and is active until frame 29 (except for Purple Pikmin forward smash which is active until frame 24, but let's ignore that).įrom frames 11-13, the sweetspot/strongest possible hitboxes are active.








Meta knight smash ultimate frame data